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Topic review (newest first)

Today 4:16 am

Drawn to Life! I haven't played that game in so long!
I think I lost it while I was moving, but it was definitely really cute!

I believe I had Drawn to Life: The Next Chapter.
I remember making the oddest things on there.

But, yeah! Making a new DtL for 3DS would be a really good idea, or at least of the Wii U, so we can actually get some more games on that thing.

Yesterday 3:54 am

Speaking about Drawn to Life...there should definitely be another one on the 3DS! that's what the 3DS is missing!! DDDD:

Yesterday 3:51 am

Yeah the original one came out on the DS. then around last year on the WiiU which I got. The pokemon version is probably a spinoff which is a great idea due to loads of people wanting to know how to draw their favourite pokemon.

OMG drawings games! Have you played Drawn to Life on the DS?
I bet you would love it. There are 2 games in the series.

Yesterday 3:31 am

The one where you can draw Pokemon! big_smile

I didn't even know there was an original one, but that makes sense! <3

But yeah! It looks cute and relaxing!
I've seen clips of gameplay, and they really do start with the basics, letting you get used to the tools and showing you how they work by your own experience. As you go on the Pokemon get more complex with side views and actions.

I don't know, I've always been into drawing games. It's a good getaway from all the kickbutt action.

12 Jul, 2014 11:30 pm

You can totally slip into this forum~

Art Academy! as in the one that u can draw pokemon or the original one?

12 Jul, 2014 2:38 pm

Can I slip into this forum?
I like Nintendo!
(And I noticed a mention of Game Grumps, which I'm into.)

Though, the newest game I have is a Pokemon game.
Yet, I'm playing Oracle of Seasons now...

But! I am looking forward to Art Academy! It looks absolutely adorable!
And the new Zelda game look ABSOLUTELY INTENSE!


12 Jul, 2014 12:23 am

I finally had a look at the treehouse live of Bayonetta 2 coz the video on nintendo had an age limit -_- But it looks amazing. The weapons and the action

have a skim through this video. it's 20mins long but yeah xD

Bayonetta 2 - Nintendo Treehouse Live @ E3 (Wii U)

11 Jul, 2014 1:38 pm

yep. Fi Is now a character. Confirmed but Famitsu … more-93101

anddd Ghirahim

wanna see some screenshots? … ouncments/

Link can use loads of items. Ball and chain, bow and arrow and i forgot what the item is called but he can lift really heavy objects now.

Zelda has the Wind Waker and is casting wind spells~

The screenshots look amazing

11 Jul, 2014 4:47 am

I love a lot of the stuff Arin does and the Game Grumps in general, but when he brought up stuff like the keese and camera problems...honestly.
He gets off track and complains about portions of the game that are only frustrating because he SUCKS at them. xD 6 year old me could beat this game for crying out loud!

In other news...
They just announced Mega-Metagross and a preview of an updated Hyrule Warriors roster. Apparently Fi is a character as well as the weird dinosaur...whale...whatever form of Demise. Plus they have a slot on the good/bad sides that say "coming soon".

11 Jul, 2014 1:40 am

If they combine those hidden techiques from twilight princess and also have the combat mechanics from from Wind waker in this new zelda game.

Imma bow down to dem XD

10 Jul, 2014 5:02 pm

So, after quite a long time of not playing the first Pikmin game, I finally replayed it, going for the 6-day run (the least possibly days you can comlpete the game in). videos of people pulling it off are on Youtube and they're insane. Pikmin is one of those games where it's not necessarily hard to beat, but can be SO hard if you're going for 0-Death Runs or Minimal-Day runs.

I'm sure I could've done a lot better if I was more patient and made a thorough plan for the Distant Spring, but I only pulled off a 10-Day Run, which isn't bad at all (personal record), but dang those 6-Day runs are impeccable.

09 Jul, 2014 6:54 pm

09 Jul, 2014 12:58 pm

Yeah, the hidden techniques of Twilight Princess were awesome.
I hope it will return again O:

Egoraptor was complaining too much about cinematics and things that enrichen the experience.

Also, unable to hit keese in 3D Zelda?
You can use slingshot, boomerang, hookshot, bow and arrow, longshot, din's fire or lure them down and use your sword.

Or he showed a moment where he was running in the Ice Cavern and he was hit by a spikey block that was spinning around the room and he couldn't see it because of the camera. 
He hates Navi, but he obviously needs her if he can't figure out that you can look through the room with C-up and check for possible dangers.

I can write an entire book in the comment section on how much I disagree with him, but it will be lost between all the other comments anyway.



09 Jul, 2014 11:28 am

Luigi Death Stare @ Anime Expo 2014

09 Jul, 2014 1:29 am

Yeah..the chest thing really didn't set well with me. Those cutscenes are always so tense waiting to see what you've discovered. I don't like waiting when it's a map or a compass because those things suck, but still.
The only enemy I never really liked "waiting" for was the Lizalfols. They take forever to hop away and send their buddy up to fight.

I honestly enjoy the 3D Zelda games a LOT more than the 2D ones. Probably because I started with OoT, but they feel like the quintessential Zelda experience for me. The 2D ones just don't embody the same sense of adventure, drama and action to me and don't really have a suspension of disbelief for me. When I play 2D Zelda games I'm extremely aware that I'm playing a game and not on an awesome adventure with magic and swords and princesses to save. kind of ideal for when playing a game. xD

I liked the Cave of Ordeals as well, about the only "challenging" fight in Twilight Princess, plus it had some pretty decent rewards for completing it.
While the combat itself could use work. (Namely enemy A.I. which was one of Arin's points is the waiting and how stupid they could be.) I think Twilight Princess had some of the best mechanics. I really liked the "hidden techniques" aspect of it. It basically felt like a polished version of Link's little A button reaction events in Wind Waker which were also pretty satisfying to execute.

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