This Tutorial is about how I made the rainbow effects in my Niji Okami Drawing.
Okay. I shall teach you how to create the awesome rainbow effects shown in this image. No special textures were used or anything.
Okay. The first thing to do is fill in the part you want as rainbow with a base color.
For this, I used a light redish color. You can use almost any tool for this... As long as it colors XD
Oh, unless you're drawinig on you're lineart, don't use the fill tool.
Once you've colored in the parts you want, be sure to lock the layer. This way, it'll be less messy when you add the rainbow.
Okay. Now you will use the airbrush to add the effect. Colors from the top mid section where it's light and medium should be good. It really all depends on how you color.
Be sure to make the airbrush large so it doesn't look like you're using a soft pencil. Remember, you want it to look like a Gradient.
Now, follow the pattern of the spots you awnt rainbow using the airbrush. It's almost as if you're sketching or painting the Gradient.
Remember to change colors every once in a while, otherwise it won't look like a rainbow.
The arrows in the picture show how I followed the pattern in my picture.
After you've done that, You take the airbrush once again and use a dark shade of blue to shade. This gives it a mysterious, dark kind of feel. Plus, it just looks cool XD
Notice how I demeonstratd on the side/
After that, you should use the Lighten tool to create highlights.
Now, what I did was go across the image as if the light source were right in front of her. That looks cool and all, but it would look even better if the light source were some where else. Of course, that's just my opinion.
Remember that the settings of the brush are very important. You want it very faint.
Once that's done, Use the airbrush, with opacity lowered, and go over the highlights with white.
Add anything else needed, and that's it.
Finally, you're finished. Thank you for looking at this tutorial, and remember that this is made for java users, but it can be used in Flash with a little hard work.